OpenGL. OBJ Importer and Particle Emitters.
February 13, 2010
So it’s been a while since I posted last and that’s bad. So here we are, finally with an update. This application was my submission for my Further Programming for 3D Applications project. It imports OBJ models with their materials and textures (although this was untested because I couldn’t get any models that were textured. Duh!) and also has a mixture of particle emitters that can be combined together to produce a fire effect.
It was all made using OpenGL, SDL and C++ following along with VTM’s from 3D Buzz which are well worth the purchase. Check them out here.
The textures for the emitters were all created by me in Gimp, but the models I got for free from Turbo Squid.
I’ll add the source code to my web portfolio shortly but for the time being here’s a video link to my Youtube account. Enjoy.