OpenGL. OBJ Importer and Particle Emitters.

February 13, 2010

So it’s been a while since I posted last and that’s bad. So here we are, finally with an update. This application was my submission for my Further Programming for 3D Applications project. It imports OBJ models with their materials and textures (although this was untested because I couldn’t get any models that were textured. Duh!) and also has a mixture of particle emitters that can be combined together to produce a fire effect.

It was all made using OpenGL, SDL and C++ following along with VTM’s from 3D Buzz which are well worth the purchase. Check them out here.

The textures for the emitters were all created by me in Gimp, but the models I got for free from Turbo Squid.

I’ll add the source code to my web portfolio shortly but for the time being here’s a video link to my Youtube account. Enjoy.

Advertisement

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s

Follow

Get every new post delivered to your Inbox.